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WardenStrike

Ten worlds · Ten Wardens

The Wardens

They sealed the vault. Each one wrote a law — and raised an army to enforce it.

  1. Veyra — Warden of Stillreach

    WORLD 1 · STILLREACH

    Veyra

    Seal Lock

    Veyra sealed Stillreach in The Stillness — then locked motion itself. Clear her levels, crack the master seal, claim the key.

  2. Orrik — Warden of Driftmere

    WORLD 2 · DRIFTMERE

    Orrik

    Lane Drift

    Orrik rules by drift — falling units slip into neighboring lanes. Clear Driftmere, crack his buried seals, claim the key.

  3. Kael — Warden of Pulsefen

    WORLD 3 · PULSEFEN

    Kael

    Speed Pulse

    Kael rules by tempo — sudden speed pulses lock the field to his beat. Clear Pulsefen, break his metronome, claim the key.

  4. Morn — Warden of Platehold

    WORLD 4 · PLATEHOLD

    Morn

    Armor

    Morn forges armor into living law — hits bounce until the plate cracks. Clear Platehold, shatter his anvil-seal, claim the key.

  5. Nyssa — Warden of Surgefall

    WORLD 5 · SURGEFALL

    Nyssa

    Spawn Surge

    Nyssa drowns the lanes in spawn surges — pressure given teeth. Drain Surgefall level by level until her tide breaks.

  6. Lyra — Warden of Veilrealm

    WORLD 6 · VEILREALM

    Lyra

    Mask

    Lyra paints Masks — a wrong unit steals the active glow while the real bottommost goes dark. Unmask every Veilrealm level to end her act.

  7. Aurel — Warden of Wildlight

    WORLD 7 · WILDLIGHT

    Aurel

    Void — Do Not Tap

    Aurel looses Void — the hollow-faced unit you must never tap. Let it reach the portal or you fall. Clear the rest of Wildlight without breaking the truce.

  8. Brann — Warden of Blastmark

    WORLD 8 · BLASTMARK

    Brann

    Backblast

    Brann seeds Bombs whose blast shoves nearby units toward the portal and resets your combo. Survive Blastmark’s fire to claim the key.

  9. Shufflor — Warden of Scrambledeep

    WORLD 9 · SCRAMBLEDEEP

    Shufflor

    Lane Scramble

    Shufflor hurls falling units into new lanes at once. Memory dies; only reaction remains. Order Scrambledeep to take the key.

  10. Vorin — Warden of Prismheart

    WORLD 10 · PRISMHEART

    Vorin

    Master Tempo

    Vorin waits in Prismheart. Shufflor’s scramble still applies — and Vorin tightens it into master tempo. Clear the denser swaps to end him.